The third installment in a series of games known as Shin Megami Tensei has arrived. If you’ve never played any of the first two, Nocturne is a strategy RPG with a demonic twist. Essentially, the player’s character is a famous hacker who goes on a quest to save the world from a band of demons who have taken over the human world in the middle of the night, and are using people as pawns in their plans to destroy the world.
Neo-Tokyo has been transformed into a warzone, and you’re going to have to fight your way to the top of the food chain. Shin Megami Tensei, a popular role-playing game from the early 90s, was recently re-released on the DS, giving modern fans a chance to play the game they’ve all been talking about for the last 25 years.
“Sigh… come on, you know your way around here. Let’s get this over with.” (yes, that’s right: I’m talking to the game) No, this isn’t the intro for a long-overdue third installment in Atlus’ popular (and long-running) Shin Megami Tensei RPG series. This is the intro for Nocturne, the much-maligned PlayStation 2 game that launched late in the system’s life. There was a lot of controversy when Nocturne launched, culminating in a massive flame war on gamingchannel.com in early 2003, where the topic was whether or not Nocturne was a good game (it was not)
REVIEW– Shin Megami Tensei III : Nocturne HD Remaster is a remake of the 2003 Japanese RPG in which a young schoolboy with demonic powers must survive the end of the world in Tokyo.
The third installment in the Shin Megami Tensei series was a favorite game, with Atlus telling a complex story about the end of the world and its rebirth. We begin our adventure as students lucky enough to survive the destruction of humanity, but soon we become instruments of much greater forces. The game Nocturne, released in 2003, impressed many players with its unique post-apocalyptic atmosphere and its sinister and darker feel than JRPGs.
The first special feature at the beginning of the game is that you can rename many characters, from the hero you control, to the handsome teacher you call in the hospital, to your classmates. Then, during a walk in the Japanese capital, a second surprising twist: nobody on the street, only a photojournalist in the park. We soon realize that something is very wrong. Later, we arrive at a completely deserted hospital, where only two of our classmates are staring at us, wondering where their supposedly bedridden teacher, who had called us here, has disappeared to. But that will soon be the least of our heroes’ worries, as an evil force is about to overthrow the entire outside world. After a strange encounter we finally find our teacher, who turns out to be part of a strange otherworldly conspiracy to reshape the planet and destroy humanity – few will survive, luckily (thanks to our teacher) we are one of them. So we survived this disaster without understanding how, and woke up to a power we don’t yet understand. Our hero encounters strange demonic creatures and becomes a half-demon himself, able to command the evil creatures that populate devastated Tokyo.
You shouldn’t expect to play identity games….
Most westerners only know of the Shin Megami Tensei series that Persona is the spin-off, with a more occult plot. Although some parts of the Shin Megami games were also released outside of Japan, they didn’t have the same success as, say, Persona 4 and especially Persona 5. I think it was because of the huge success of the Persona series that Atlus dusted off Shin Megami Tensei III: Released for the PlayStation 2 in 2003, Nocturne was a real innovator at the time, but 18 years have passed since… And the years have not been kind to this game, and unfortunately the remaster alone could not help. The biggest problem is representation. Eyes used to the highly visual Persona 5, Persona 5 Strikers, or other modern games will have a hard time getting used to the incredibly drab visuals and presentation, which the remaster (higher resolution textures) will unfortunately not change. In 2003 the PS2 wasn’t really a novelty, and better games than this came out on the better PC. You have to be a big fan and have real rose-colored glasses to think that the graphics of the 2003 game are acceptable in a higher resolution. A remaster for a console game of this age is a very small step, and the game would have to be redesigned from the ground up.
Strange encounters, traditional battles
Persona games have also improved greatly in terms of gameplay, and Shin Megami Tensei III is also dated in this area. It’s filled with boring random battles, tedious crawling through abandoned locations, and outdated game mechanics and map structures. Even the gradually explored portion of the map is extremely dull, only brightened by odd encounters like the old hooded woman and her rather creepy demon child. Many of these disturbing events are integrated into an otherwise very atmospheric and engaging plot. The biggest problems are the terribly old-fashioned graphics and the clumsy characters, who should have been taken seriously, but unfortunately can’t be. The old-fashioned way of fighting, with turn-based battles where you can punch and cast spells, didn’t help either. Of course, Persona 5 is also divided into rounds, but this is enhanced by many modern solutions. Not to mention Persona 5 Strikers, where you can now fight demonic creatures in real time. Besides the grim atmosphere, another positive aspect of the gameplay is that you can wear magatams, these costumes that give you different properties and special abilities. You can summon demons during battles, which means you can summon many other characters. Of course, these creatures also evolve, level up and gain new skills, and it’s up to us to decide whether or not to add them to our team. You may also be familiar with Personas’ decision to combine these demons into a stronger, newer creature – it adds a lot of fun to the game.
Why, oh, why!
I had a lot of questions before and during the test, like why didn’t they give the very first episode a complete facelift, or if they remastered the third episode, why didn’t they make it more normal? Additionally, the game is priced expensively, which is hard to justify when comparing this JRPG to a modern RPG. I would actually only recommend Shin Megami Tensei III: Nocturne HD Remaster is for the hardcore fans, and under wraps. -Zardoz-
+ Revised classics + Strange encounters + More Persona-like gameplay
– – Extremely outdated gameplay and level design – Lazy porting Publisher: Atlus Developer: Atlus Genre: CRPG Date of publication : April 2021 REVIEW – Shin Megami Tensei III: Nocturne HD Remaster is a remake of the 2003 Japanese RPG in which a young high school student with demonic powers must survive the end of the world in Tokyo. The third installment in the Shin Megami Tensei series was a favorite game, with Atlus telling a complex story about the end of the world and its rebirth. We begin our adventure as students lucky enough to survive the destruction of humanity, but soon we become instruments of much greater forces. In 2003, Nocturne impressed many gamers with its… Shin Megami Tensei III: Nocturne HD Remaster – The end of the world updated in Tokyo Shin Megami Tensei III: Nocturne HD Remaster – The end of the world updated in Tokyo 2021-06-05 Zardoz I would actually only recommend Shin Megami Tensei III: Nocturne HD Remaster is for the hardcore fans, and under wraps.
Gameplay – 4.3
Music/Audio – 4.4
Environment – 5.4
I would actually only recommend Shin Megami Tensei III: Nocturne HD Remaster is for the hardcore fans, and under wraps. User evaluation : Be the first!The best part about staying up late to play an early morning game is the reward you get from completing it. After a tough week at work, this is the perfect way to release stress. And as if all this wasn’t enough, there are a few extra bonuses to playing a challenging game before bed. Studies have shown that playing video games before bed can improve your sleep quality and help you get a better night’s sleep.. Read more about shin megami tensei nocturne remaster and let us know what you think.
Frequently Asked Questions
Why is Dante in Shin Megami Tensei Nocturne?
The rumors are true! Darkest Dungeon has been announced to be in development for Wii U and it will be coming to Wii U and Nintendo 3DS. The game will be a turn-based strategy RPG where players will take on the roles of madmen of the night exploring the land to expand their domains by collecting funds while destroying enemies, collecting treasure, and recruiting and commanding a party of battle hardened mercenaries. Although the game’s title is “Nocturne,” it’s not really a scary game at all. In fact, it’s fairly tame. It’s more a game of secrets–secrets hidden in plain sight. As the game progresses, you discover that this world is very much like ours, but with a few key differences. A hidden world that reacts to its inhabitants in a unique, yet familiar fashion.
What is the story of SMT Nocturne?
After the long demise of the SMT series, the “Shin Megami Tensei” series made a comeback with the release of Nocturne, a game that was designed to be more accessible to people that are not familiar with the series. SMT games are known for their deep and dark narrative, with many fans being able to walk away from the fantasy setting to the real world with a strong emotional attachment to the characters. The story of Nocturne is also quite somber; the main character, a Japanese high school student named Rin Okumura, is diagnosed with schizophrenia and commits suicide at the end of the game. Nocturne is the first of many entries in the Shin Megami Tensei series (hence the numbering system) to take the role of a standalone title. The game was released in 2002 on the Nintendo Gamecube, and later ported to other consoles. For this entry, the player can choose between two different characters: the character, the protagonist of the game, or the Devil, who the player can control in battle. The story is set in a fictional Tokyo called “Umbra” which has been separated into two halves by a wall. The Devil’s leader has appeared, and he seeks to destroy the wall, and return the world into darkness. The game features a unique “portal” system, where the player can interact
Is SMT 3 worth playing?
As I just finished playing Shin Megami Tensei III: Nocturne, I thought I would put together an intro for one of my favorite JRPGs, as I feel it deserves a better profile. So, here it goes. It is a game that is difficult to explain to non-gamers without giving away too much. You can’t really say a lot about it without revealing spoilers, but you can say it is one of the best JRPGs out there, even though I’m sure many will disagree with me. Shin Megami Tensei III: Nocturne is the third installment in the legendary Shin Megami Tensei series and it is finally making its way to the West in the form of a remake on the Nintendo 3DS. While it is a remake of the original game (released in Japan in 2003) Shin Megami Tensei III: Nocturne has changed a lot since it was first released in Japan. As a result, the new game has received mixed reviews, but what should you expect from the classic RPG?
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