Hi-Rez Studios has released a season update for Rogue Company today. All the details about this patch for 3. The month of February can be found below.

The 1.48 update for Rogue is now available for download. On the PS4, you have to download and install 3.5 GB. The size of the load may vary depending on the platform. With today’s patch, a new Kestrel character, new weapons, and much more!

False Enterprise – Patch 1.48 – Season


One of the founding members of Rogue Company, now retired, Kestrel was even called back into the field against Jackal.

Primary weapons

A new weapon: Riptide assault rifle

  • Damage to the bodywork : 18
  • Firing rate : 9.17
  • Zone: 24
  • Treatment: 32
  • Scope of the journal: 30
  • Charging time : 2

A new weapon: The SMG Knight

  • Damage to the bodywork : 22
  • Firing rate : 8
  • Zone: 12
  • Treatment: 33
  • Scope of the journal: 20
  • Charging time : 1.6

Secondary weapons


The weapons of New Meli: Kukri

Damage to the bodywork : 40

Drop the damage: 100

Rotation speed : 2.17


  • An adrenaline rush
  • Decoy grenade


  • Berserk
  • Soft footsteps
  • Stalker
  • A helping hand
  • Fill the page
  • supplementation

Active power

Halo drones: Set up a group of drones, firing a barrage of missiles in your direction.

Message: We increased the inner and outer radius of those drones beyond their PTS value.

Passive capacity

The contract of legends: Get an extra 1,000 every time you go down.


Welcome to our new time-limited sabotage mode. In each round of this 4 vs 4 game, both teams compete to take control of a neutral bomb and detonate it in the other team’s zone or to disable the other team’s tickets. If you have a bomb, be careful because the enemy team can see you!

As with the Strikeout, you can start over as many times as you like until you run out of cards. The best of five rounds determines the winner, and you switch sides each time!

  • Each round lasts 4 minutes.
  • Each team has 40 tickets.
  • The duration is 7 seconds.
  • The team that plants the bomb or has the most cards at the end of the round wins.
  • Once you plant the bomb, you won’t have time to defend yourself.
  • While the player is holding the bomb, they are shown in green for friends and in gold for enemies.
  • The bomb is restarted when launched from the map or when left unused for 30 seconds.

Sabotage Cards

  • A high barrier
  • Favelas
  • Lock
  • Vice
  • Windward


Season 1 Battle Pass is Rogue’s first and it’s packed with 50 rewards you can win! By simply playing the game, you’ll earn Battle Pass levels and work your way to the top to unlock the coveted burn of Hellfire Protocol.

There are two Combat Pass kits available:

Combat Pass Basic Equipment (1000 RB)

  • 3 instant rewards (a hit to repair a hitman’s equipment, psychedelic neon head pack, 1 hour account increase).
  • +20% Combat experience

Fighting Pass Elite Ray (2000 RB)

  • +15 Battle Passes
  • 3 instant rewards (a hit to repair a hitman’s equipment, psychedelic neon head pack, 1 hour account increase).
  • +20% Combat experience


In the first season, we introduce bonuses that you can earn at different levels in the Battle Pass. Some key observations:

  • These bonuses will increase your gained base experience by 100% before the bonuses.
  • Only one lift can be active at a time.
  • Once activated, the acceleration continues even if you are offline.
  • You can view and activate the available downloads in the Downloads menu, located at the bottom left of the main menu.


Levels and Zones

Getting to Snape isn’t easy, and we want you to have a sense of accomplishment as you move up. The first season will help to better determine where players stand by introducing 6 new levels, from Bronze to Snape, with the first 5 levels covering 5 different divisions.

  • Bronze
  • Silver
  • Golden
  • Platinum
  • Diamond
  • Rogue

With the new ranking system we want to create a competitive game. That’s why we’re introducing new features to connect you with players who match your skills. At the beginning of each ranking season, players compete in 10 ranking and divisional matches based on their performance.

The second way to improve ranking adequacy is to include party restrictions. During the first season you can only group if all members are within 6 divisions of each other.

Building reputation and alignment

In the first season, we take the reputation gained through the game and make it available in a different way. The following changes have been made:

  • The rewards at each level have been doubled.
  • Significant increase in contract costs (300 and 500 per contract).
  • For contract extensions, you can now get 3 contracts at a time per day instead of one contract every 6 hours.
  • New contracts have been added.
  • Some contracts have been modified to facilitate implementation.



  • Fixed problems that prevented the anvil from setting up its barricade in different places.


  • Quick and quiet: No longer provides immunity against mini-map detection.
  • Increase in hypothermia capacity from 30 to 45 seconds.


  • Arren L2-12 is missing. Now he has the Misty Embrasure.


  • Ballistic knife: Direct hits now do 250 damage.


  • I don’t have a Trip Moi anymore. There’s C4.


  • Increase in hypothermia capacity from 30 to 45 seconds.

Trench coat

Barbed wire

  • The players have two loads of barbed wire instead of one.
  • The dimensions will be reduced from 9 metres to 4 metres.
  • We can no longer destroy with melee attacks.


D3D-i (Chop, Fix)

  • The number of head shots went from 54 to 58.
  • The number of injured rose from 34 to 38.
  • The damage from the fall has increased.

The executioner. (Anvil, you, Dima, Trench, Dalia)

MLX Mark 4 (Saint)

  • The first person ADS is replaced by a third person sight.
  • The number of injured has dropped from 20 to 19.

MX-R (dahlia, ditch)

  • Fixed an issue where the MX-R’s fire rate was accidentally increased. Firing rate is 4.7.
  • Headshot has been reduced from 48 to 44.
  • The damage to the body was reduced from 32 to 30.

SL-C (Ronin, Scorch)

  • The vertical recoil is slightly reduced.


  • Voice chat has been added between matches, so players can hear the party members left behind.
  • Several textures on the Depot map have been improved.


  • Players no longer have to teleport when using high-speed weapons on certain platforms.
  • Fixed an issue with out-of-wing costume equipment that made players look like different villains.
  • Fixed bug where the mini control box on the left side would not allow players to see their stats.
  • Corrected the animation of removing a bomb when the Sigrid shield is active.
  • Resolved a number of collisions on the channel map.
  • Fixed an issue when activating the switch where the second and third options seemed to be empty in a setting with three selectable options.
  • Fixed bug where an incorrect trajectory line was displayed for an object launched in rotation.
  • On some platforms, silent text is no longer recorded on the screen after the player is stopped.
  • He fixed a small hole on the map of Icarus that players could shoot through.
  • Fixed an issue with camera cropping when leaning behind a brick wall in Lockdown.
  • Fixed an issue where helicopter rotor blades were not appearing at the end of races on the depot and district maps.
  • Fixed an issue where training cubes were going off randomly at the Skyfell information booth.
  • Problem solved with leveling level 1 detonation grenades.
  • He fixed several places on Icarus where the anvil could not deploy its shield.


  • Kestrel’s mastery no longer unlocks the objects of control of the Anvil.
  • Players will no longer be able to purchase Battle Passes once they reach the maximum level.
  • Players can no longer make random purchases of duplicate items.
  • Kestrel drones now appear in the kill basket when they take out an enemy.
  • Fixed a bug that prevented players from advancing to the next level of Battle Pass.
  • The announcers are now playing during the sabotage.
  • Battle Pass rewards will no longer appear in the 0 rewards list if they are not available.
  • Fixed a problem where the Knight of Kestrel had a floating tree and rough parts.
  • Fixed an issue with Kestrel’s Riptide animation with an incorrect reload.
  • Fixed the problem with Kestrel’s Kukri getting bigger when he hit an enemy.
  • Kestrel’s drones are no longer trapped on the viewer’s screen.
  • Fixed bug where the download was not activated immediately after use.

Source: fraudulent company

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