I have some thoughts on the odd megastructure, which in itself is not very good (I don’t think anyone would build it if they were playing seriously, but playing it well).

  • An interdimensional portal:
    • Technical Requirements : Disintegration of matter, space theory, mega-engineering.
    • It can only be built outside the gravity well (like a walkway), and the system cannot have an inactive interdimensional portal.
    • There will be 4 phases, each costing 5000 alloys and the last 10 years for the upgrade, with 50/100/150/200 of energy and physical research maintained, and the last phase (activation) will cost 50,000 energy, 1000 effects and 10 days.
    • After activation, the Unbidden will reproduce from the portal for 6 months and the megastructure will become an inactive portal.
    • If an Unbidden already exists, you cannot activate the portal until the format portal is closed.
    • An empire that starts building a portal receives -200 messages, an active portal receives -1000 messages from everyone else in the galaxy, with 5 disintegrations per year. The summoned crisis benefits from an additional 100% damage bonus, hull and shield on any inactive interdimensional portal in the galaxy, and +100% damage bonus on all other portals in the galaxy except the Summoner.
  • Flail Beacon:
    • Technical Requirements : Flail Rocket, Flail Pits, Secret of Life, Mega-engineering.
    • Can only be built at the edge of the galaxy, outside the gravity well, and in a system that has no active beacon scanning.
    • Will have 4 phases, each cost 5000 fusion, 3600 days, have 50/100/150/200 maintenance research on energy and society, and final activation costs 50000 energy and 1000 impact, and 10 days.
    • Upon activation, within 6 months, Prethoryn Scourge will arrive with the beacon as the central system and the megastructure will be deactivated and no longer require maintenance. The summoned Praetor has shield, armor, and 100% extra damage on every inactive beacon in the galaxy and +100% damage on all beacons except the one being summoned.
    • At launch, Beacon receives -200 messages, at activity -1000 messages from everyone else, with 5 decreases per year.
  • IA World Assembly :
    • Technical Requirements : The project for synthesis, mega-engineering, phantom signal blocking or synthesis detection is completed.
    • Can only be built on a planet in orbit that has no inactive global AI assembly, in a system that has no other active global AI assembly.
    • There are 4 levels, each worth 5000 alloys and 2500 days of upgrading and 50/100/150/200 in energy and technology research. The activation step costs 20,000 energy, 20,000 alloy, 1,000 exposure and 3,600 days and transforms the megastructure into a global assembly of inactive AIs that requires no maintenance.
    • Once activated, the planet turns into an AI world, generates a standard backup fleet, and emits a ghost signal whose strength is proportional to the number of AI worlds in the galaxy. You get a +100% bonus on shields, armor, hull and damage against any assemblage of inactive AI worlds in the galaxy, and a +100% bonus on damage against all worlds except Summon.
    • No assembly of AI worlds can be built or upgraded if there are already 5 AI worlds in the galaxy (the hidden system with the last AI world is counted if it has not been discovered).
    • At the start of construction you will receive -200 messages, at the successful activity -1000 messages, each with a distribution of 5 per year.

Source : Original link

  • The idea of a real final crisis

I’ve seen many people complain about having nothing to do after the crisis, and I feel the same way. If you don’t play on the maximum difficulty, you can pretty much exhaust the various crises, and it only takes more or less time and boredom to overcome them. What if…

  • Idea: Civil Ascension

There’s even a cool feature that allows, if you don’t have an imperial government, to lock up the elected as gods of the executive, and then civil and other rights are free. It got me thinking: There must be a courtesy related to the growing privilege. Psionics, in particular, has very strong features….

  • An idea for the ultimate explorer

So, TIL, not only does this cryptic cache travel across the galaxy, giving your planets a scientific boost, but it can also give less evolved species a better trait, giving them a huge bonus in terms of research revenue. However, this is not compatible with the other features that give you bonuses for search and xp leader, and …

Post an idea about the megastructure: for part of Stellaris.

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