The future is always a work in progress. This thread will show the level ups and debuts of all DAILY D2 players on our server!

The “destiny 2 daily reset reddit today” is a thread on the Destiny subreddit. The thread will show you what’s happening in the world of Destiny 2, and it will also show you what’s going to happen on the next day.

[D2] Daily Reset Thread [2022-02-12]

destiny2 9 - [D2] Daily Reset Thread [2022-02-12]

The article’s substance


Vanguard Modifiers of the Day

  • Singe of the Void: Damage to the Void increases somewhat from all sources.
  • Heavyweight: Power weapons do greater damage and have more ammunition.
  • Enemy melee strikes are substantially more strong, and radar is disabled during the blackout.


Misc

  • K1 Revelation, Moon, drops Chest in the legendary Lost Sector (PL 1320).
    • Champions: Barrier Knight & Unstoppable Ogre, Shields: Arc
  • K1 Crew Quarters, Moon (PL 1350): Master Lost Sector (PL 1350): Drops Arms
    • Champions: Overload Captain & Barrier Servitor, Shields: Solar
  • Weapon: Blasphemer Altars of Sorrow (Shotgun)


Guns, Mods & Mats

Available Mods & Armor Materials:

  • Reserves for Grenade Launchers @ Ada-1: Increases the quantity of Grenade Launcher ammunition you can carry.
  • At Ada-1, Rage of the Warmind: Increases the amount of Solar damage dealt by the explosions of Warmind Cells you destroy.
  • Surrounded Spec @ Banshee-44: Increases Surrounded’s damage output. When you are no longer Surrounded by three or more adversaries, bonus damage lasts for a short period.
  • Dragonfly Spec @ Banshee-44: Increases Dragonfly’s radius and damage.
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Spinmetal Leaves & 5000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 100 Etheric Spiral & 50000 Glimmer)

Offerings from the Gunsmith

Name Type Column 1 Column 2 Column 3 Column 4
Promises that aren’t kept Auto Rifle (Primary) Smallbore Rifling / Corkscrew Rifling Armor-Piercing Rounds / Alloy Magazine Sway Reduction in a Dynamic Environment Surrounded
Hollow Phrases Rifle for Energy Fusion Full Bore / Arrowhead Brake Projection Fuse / Enhanced Battery Feeding Panic Breakthrough Disruption
The Snare of Temptation Sword of Power Enduring Blade / Hungry Edge / Jagged Edge Swordmaster’s Guard / Heavy Guard Strikes that are unrelenting Weapon of Vorpal
Denial that is cold Rifle with Primary Pulse Corkscrew Rifling / Chambered Compensator Appended Magazine / Alloy Magazine Feeding Panic Arsenal’s Compassionate
SAW (Seventh Seraph) Machine Gun (Heavy Machine) Hammer-Forged Rifling / Extended Barrel Appended Magazine / Extended Magazine Robber of the Grave The First Shot
The Crime of Deicide Shotgun of Energy Corkscrew Rifling / Smallbore Appended Magazine / Consistent Rounds Slideshot Punch-and-Run

Material Exchange for Spiders

  • Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
  • Enhancement Cores may be purchased (1 for 30 Legendary Shards)
  • Glimmer is available for purchase (10000 for 20 Microphasic Datalattice)
  • Baryon Boughs are available for purchase (5 for 5000 Glimmer)
  • Helium Filaments are available for purchase (5 for 5000 Glimmer)
  • Glacial Starwort for Sale (5 for 1 Legendary Shards)
  • Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
  • glisten (10000 for 100 Phaseglass Needle)
  • glisten (10000 for 100 Alkane Dust)
  • glisten (10000 for 100 Simulation Seed)
  • glisten (10000 for 100 Seraphite)


Bounties

Osiris Trials Promoter, Saint-14

Name Description Requirement Reward
Skullshock Warning In Trials of Osiris, beat opponents with precise finishing strikes as a fireteam. 15 Accuracy XP+
Triplet Trials In Trials of Osiris, beat opponents with Pulse Rifle final blows as a fireteam. Pulse Rifle 20 XP+
Make the House Shine In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. Launcher for 15 Grenades XP+
Slow Burn In Trials of Osiris, beat opponents with Solar weapon final blows as a fireteam. Solar weapon #20 XP+

House of Light, Splicer Servitor

Name Description Requirement Reward
The Explosion of Splicer Grenade Launchers are used to take out targets. Override warriors and Guardians who have been vanquished are valued more. Launcher for Grenade 20s XP+
Splicer’s Defrag is a program that allows you to defrag your computer. Using grenades, take out targets. Override warriors and Guardians who have been vanquished are valued more. Grenade 20 XP+
Malware Elimination In Override, defeat opponents. a total of 40 combatants XP+
rephrase: harpies Vex Harpies must be defeated. Those in Override have a higher value. 30 Harpies Vex XP+

Vanguard Commander Zavala

Name Description Requirement Reward
Hand Grenades and Horseshoes Use grenades to take out your foes. Grenade 20 XP+
From the center of town With your Super, defeat numerous opponents at once. Multikills: 2 XP+
Bring the Light to Them In a single attack, defeat foes with your Super. 5 Super XP+
Fire is the best way to kill it. In a single blow, get Solar kills. 25 Solar XP+

Crucible, Lord Shaxx

Name Description Requirement Reward
Coordination of Fires Assist or be aided by one or more teammates to defeat opponents. Five opponents were defeated. XP+
Typical Fare Use any Kinetic weapon to defeat your opponents. 5 weapons with kinetic properties XP+
Power Up Heavy munitions must be collected or recovered. 1 pound of heavy ammunition XP+
Fight in the Open Matches in the Clash playlist must be completed. 1 match in the Crucible XP+

Gambit, The Drifter

Name Description Requirement Reward
Executioner of the Elite In Gambit, you must defeat difficult opponents. ten warriors who are up to the task XP+
A Handful of Motes Bank Motes are used in Gambit games. Banked a total of 25 motes XP+
While It Lasts, Envoy During Gambit bouts, defeat Primeval envoys. 2 Envoys XP+
Putting Fish in a Barrel In Gambit, defeat enemies with Stasis abilities. Defeating Guardians allows you to make further progress. 15 Stasis XP+

Europa, Variks

Name Description Requirement Reward
Falling Apart Defeat the Fallen in the continent of Europa. 25 Fallen XP+
Vex Combustion is a trademark of Vex Combustion. Using Solar damage, defeat Vex on Europa. 20 Vex XP+
Scout is missing. In Europa Lost Sectors, vanquish adversaries with accurate last strikes with a Scout Rifle. Scout Rifle (25 rounds) XP+
Eliksni’s friend In Asterion Abyss, complete patrols. 3 Patrols XP+

Gunsmith Banshee-44

Name Description Requirement Reward
Calibration of Scout Rifles Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement. Scout Rifle (100 rounds) XP+ & 2 Mod Components & Enhancement Core
Calibration of Fusion Rifles Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Fusion Rifle (100) XP+ & 2 Mod Components & Enhancement Core
Calibration of Rocket Launchers Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. Rocket Launcher (100) XP+ & 2 Mod Components & Enhancement Core
Calibration of Kinetics Calculate the effectiveness of Kinetic weapons against any target. With accuracy and against opposing Guardians, get additional advancement. Weapon with 100 kinetic points XP+ & 2 Mod Components & Enhancement Core

Moon, Eris Morn

Name Description Requirement Reward
Lunar Patrol is a team of astronauts that patrol the Complete your patrol missions on the Moon. 3 Patrols XP+ & 5 Helium Filaments
Ballistics in One Direction Destroy fighters in streaks of three or more with any Kinetic weapon, without taking damage in between. 15 Defeats in a row XP+ & 5 Helium Filaments
Draw two times Rapidly defeat adversaries in groups of two or more using a Hand Cannon. 15 Defeated quickly XP+ & 5 Helium Filaments
End of the Project To beat Vex on the Moon, use finishers. 7th Place Finisher XP+ & 5 Helium Filaments

Moon’s Enchantment Lectern

Name Description Requirement Reward
Pyrophantasmic Solar damage is used to defeat enemies in Nightmare Hunts. 20 Solar XP+ & 1 Phantasmal Fragment
Arc in the Dark Arc powers may be used to dispel Nightmares. 25 Arc Capabilities XP+ & 1 Phantasmal Fragment
Logic in Dreams Dispel the Nightmare inside the Lost Sector K1 Logistics. Three Nightmares XP+ & 1 Phantasmal Fragment
Dreams of a Deadzone Defeat Nightmares in the European Dead Zone’s Lost Sectors. Eight Nightmares XP+ & 1 Phantasmal Fragment

Tangled Shore, Spider

Name Description Requirement Reward
Sharpshooter On the Tangled Shore, get 25 precise final blows. 25 kills with pinpoint accuracy Etheric Spiral No. 5
Patrol the Beach On the Tangled Shore, complete three patrols. Three patrols have been done. Etheric Spiral No. 5
Treasure-seeking Treasure chests may be found on the Tangled Shore. 5 chests have been plundered Etheric Spiral No. 5
Getting Lost in the Gulch On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch. 1 Etheric Spiral No. 5

EDZ Devrim Kay

Name Description Requirement Reward
Grenadier In the EDZ, get grenade kills. Grenade 20 kills XP+ & 10 Dusklight Shard
Marc’s Person In the EDZ, get Sniper Rifle kills. 15 kills with a sniper rifle XP+ & 10 Dusklight Shard
Department of Public Works Complete the EDZ’s public events. The biggest progress is made by heroic public occurrences. 6 public gatherings have been completed. XP+ & 10 Dusklight Shard

Cosmodrome, Shaw Han

Name Description Requirement Reward
Controlling the Crowds Defeat opponents across the Cosmodrome. Fifty combatants XP+ & Spinmetal Leaves
Cleaning the house Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex. 20 Hive XP+ & Spinmetal Leaves
Please bring your toolbox. Use any of your powers to defeat fighters in the Cosmodrome. 10 Capacity XP+ & Spinmetal Leaves
Thrilling Moments The Cosmodrome hosts a variety of public activities. The biggest progress is made by heroic public occurrences. 6 public gatherings XP+ & Spinmetal Leaves
Unrest in the Public Square The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events. 3 public gatherings XP++ & Glimmer
The Entire Spectrum Arc, Void, and Solar damage are effective against warriors on the Cosmodrome. 25 Arc & 25 Void & 25 Solar XP++ & Glimmer

Nessus is a failsafe system.

Name Description Requirement Reward
Fantasy of Strength On Nessus, defeat your opponents. 50 foes have been vanquished. XP+ & 10 Microphasic Datalattice
Machine of War On Nessus, get Power weapon multikills. Three powerful multikills XP+ & 10 Microphasic Datalattice
Electrified On Nessus, get Arc kills. 30 kills in the Arc XP+ & 10 Microphasic Datalattice

Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!

Original source: link


  • [D2] [2022-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Arc Singe: Arc damage increases slightly from all sources. Solar Thermal Swap: Solar final blows grant melee and grenade energy. Stasis subclasses receive a lot; other subclasses receive a little. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1320): Bunker E15, Europa, drops Helmet…

  • [D2] [2020-12-12] [D2] [D2] [D2] [D2] [D2] [D2]

    Vanguard Modifiers of the Day Arc Singe: Arc damage increases slightly from all sources. Heavyweight: Power weapons do greater damage and have more ammunition. Iron: Enemies have more health and are not staggered by damage. Misc Legendary Lost Sector (PL 1250): Veles Labyrinth, Cosmodrome, drops Chest Master Lost Sector (PL 1280): Exodus Garden 2A, Cosmodrome, drops…

  • [D2] [2021-12-12] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Solar Thermal Swap: Solar final blows grant melee and grenade energy. Stasis subclasses receive a lot; other subclasses receive a little. Chill Touch: Being hit by a melee attack slows you. Misc Legendary Lost Sector (PL 1320): Bay of Drowned Wishes, Dreaming City,…

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