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Advanced Daily Modifications
- Sunny plan: Sun damage increases slightly for all sources.
- A heavyweight: Weapons of power do more damage and have more ammunition.
- Embezzlement: Enemy melee attacks are much stronger, and the radar is off.
- Legendary lost sector (PL 1250) : Exodus Garden 2A, Cosmodrome, Drop Weapons
- . 1280 : Condition, Europe, footprint.
- The altars of the mourning weapon: Blasphemer. (Shotgun)
Weapons room inventory
- Smaller Spec. It inflicts additional damage on enemy units.
- The ability to fire a fusion rifle: Fast preparation and stacking speed for fusion guns.
- Upgrade module (1-for-1 upgrade kernel and 10 legendary shards, 25 twilight shards and 5,000 glitter shards)
- Upgrade module (1 core for 1 and 10 legendary shards, 25 glacier stars and 5000 glaciers)
- Prism enhancement (1 in 10 core enhancement and 25 needles for Phasel Sequel and 10000 mica)
- Reinforcement prism (1 for 10 reinforcing bars and 25 modelling seeds and 10,000 manholes).
- Rising brightness (1 for 10 improved prisms and 100 spin metal plates and 50,000 mirrors)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the improvement roots (1 for 30 legendary shards)
- Buy mica (10000 for 10 legendary shards)
- Buy Sunset Shards (5 for 5000 shimmers)
- Buy an ether coil (5 for 5000 mica)
- Buy baryon branches (5 for 5000 shiny)
- Buy helium yarn (5 for 1 legendary shard)
Acknowledgement of receipt
Eva Levante, beautiful old lady.
|Tail||Defeating the fallen.||100 favors||XP and 1 ether pole and 2 twilight spirits|
|The Butcher of Contempt.||Defeat the Skorne fighters.||100 Contempt||XP and 1 black ether stick and 2 twilight spirits|
|Vexing||Defeat the Vex fighters.||100 Vex||XP and 1 Vex Milk and 2 Spirit of Dawn|
|Conductive light||Gather the orbs of power.||20 Progress||XP and 1 Complaint of the Light and 2 Twilight Spirit|
Crow, the spider…
|Hunting game: Fallen or disappeared||Repeated bonuses for certain basket fighters or fallen fighters.||1 (random target)||XP|
|Winning with the hand gun||Defeat the warriors and guards with hand guns. Winning Guardians offer the most effective progress.||30 Hand gun||XP|
|Sniper rifle wins.||Slayers and guards with precise final attacks from a sniper rifle. Winning Guardians offer the most effective progress.||10 Sniper rifle||XP|
|Winning with an empty rifle||Defeat the warriors and guards with Void’s weapon. Winning Guardians offer the most effective progress.||30 Empty weapons||XP|
|Winter Finisher||Defeating fighters with finishers.||5 finishers||XP|
Fallout commander, Vanguard.
|Horseshoes and hand grenades||Defeating enemies with grenades.||20 grenades||XP & 5 Vanguard Tactician Token|
|From the city centre||Defeat multiple enemies at once with your Super.||2 Multiple murders||XP & 5 advanced tactical tokens|
|Show them the light.||Defeat your enemies with your Super on Strike.||5 Super||XP & 5 Vanguard Tactician Token|
|In the abyss||Have the vacuum killed during the strike.||25 The vacuum||XP & 5 Vanguard Tactician Token|
Jesus Christ, the Crucible.
|A burning light||Take your janitor.||2 Super||XP and 5 demolition coins and 15 value points|
|High energy||Defeat enemies with any energy weapon.||5 Energy weapons||XP and 5 demolition coins and 15 value points|
|Maximum efficiency||Defeat your enemies in a single life.||2 ways||XP and 5 demolition coins and 15 value points|
|Unlimited capacity||Defeat your enemies in chaos with your Super.||3 Super||XP and 5 demolition coins and 15 value points|
|Okay, okay, okay, okay.||Finish the game on Gambit.||1 Gambit games||XP & 30 dishonorable rating points|
|Great game hunter||Destroy a high-value target in The Gambit.||1 Objectives||XP & 30 dishonorable rating points|
|No peeking.||Use the skills of The Void to defeat your enemies in The Gambit. Deposited guards are worth extra points.||15 Possibility to leave loose blanks||XP & 30 dishonorable rating points|
|Not your mother’s martial arts practice.||Defeat your enemies in The Gambit.||50 fighters||XP & 30 dishonorable rating points|
|Places||favour Europe.||25 The fallen||XP|
|Without Vex.||Vex’s defeat on Europe with invalidity.||20 Vex||XP|
|Quick drawing||Defeat the warriors in the Lost Sectors of Europe with the Hand Cannon.||25 Hand gun||XP|
|Defender of the Golden Age||The defeat of the warriors in the ruins of Eventide.||50 fighters||XP|
|Calibration of the hand pistol||Calibrate the Sidarms against each target. Earn bonuses by advancing against targets and close-range guards.||100 Siderem||XP & 2 mod. Components and essential improvement|
|Special grenade calibration||Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective progress.||100 Grenade launchers||XP & 2 mod. Components and essential improvement|
|Calibration of heavy shells||Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets are the most effective progress.||100 Grenade launchers||XP & 2 mod. Components and essential improvement|
|White calibration||Calibrate the empty weapon against each target. Earn progress bonuses with Power Weapons and against enemies of the Guardians.||100 empty weapons||XP & 2 mod. Components and essential improvement|
Eris Morne, Luna.
|Movie, my dear mind….||Collecting helium wires from the sources on the moon.||5 Materials||XP and 5 strands of helium|
|Single-use ballistics||Defeat fighters in bands of 3 or more with a kinetic weapon without causing damage in between.||15 winning bands||XP and 5 strands of helium|
|Gunslinger||Quickly defeat the fighters in groups of 2 or more with a machine gun.||15 Quickly collapsed||XP and 5 strands of helium|
|Aquifer in perdition||The defeat of the fallen at Archer’s Line on the moon.||25 The fallen||XP and 5 strands of helium|
Magic lectern, Luna.
|A coup d’état||Beat the melee fighters in Nightmare Hunters.||15 Melia||XP & 1 fantastic piece|
|Orbweaver||Generate energy balls in nightmare chases.||10 spheres of power||XP & 1 fantastic piece|
|The Dark Communion||Find the Partizip K1 from the Lost Sector and banish the nightmare inside.||3 Nightmares||XP & 1 fantastic piece|
|The dead zone of dreams||Overcoming nightmares in the lost sectors of the European death zone.||8 Nightmares||XP & 1 fantastic piece|
Spider, confused shore
|The great equalizer||The defeat of the Fallen at the time of the landing of the thieves.||35 Broken Favours||XP & 5 Ether spiral|
|Conquering the conquerors||Beating the cabal at Sorix Cut.||35 Kabal is defeated||XP & 5 Ether spiral|
|Shoreline waste collection||A harvest of ethereal spirals on the confused coast.||5 Funds collected||XP & 5 Ether spiral|
|Lost on the wire||Explore the Lost Sector AWO-43 shipyard near Jetsam Saturn on the Twisted Coast.||1||XP & 5 Ether spiral|
Devrim K, EDZ.
|Big guns.||Get the multi-kill weapon off the ZED.||3 murders using a violent weapon||XP & 10 Twilight blinking|
|Generator||Creating power orbs in the FTA.||10 Balls generated||XP & 10 Twilight blinking|
|Mark’s husband||A sniper rifle kills in the EDZ.||15 murders with the sniper rifle.||XP & 10 Twilight blinking|
Sho Han, Cosmodrome.
|Cleaning of the house||The defeat of the beehive somewhere in the spaceport. They can be found in Skywatch and the lunar complex, among others.||20 Beehive||XP and Spinmetal knives|
|From Grace.||Beating the Fallen all over the cosmodrome. They are mainly found in the steppe and the motifs.||20 Favourites||XP and Spinmetal knives|
|Targeted practice||Defeat the fighters in the spaceport with precise damage.||20 Accuracy||XP and Spinmetal knives|
|Specialities||Defeat the warriors at the spaceport with every energy weapon.||10 energy weapons||XP and Spinmetal knives|
Of course, Ness.
|Superpower||Ask Super to kill Nessus.||20 Superkills||XP & 10 Microphase Matrix|
|A bullet in the heart||Kill the sniper on Nessus.||15 snipers killed||XP & 10 Microphase Matrix|
|Blank information||Clearly Nessus.||30 clear murders||XP & 10 Microphase Matrix|
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