This is the story of a young Eldar prince who was supposed to be sacrificed as part of an ancient ritual known only to his family. His escape and years-long pursuit brought him finally into contact with a power greater than he could ever have imagined, but what does this mean for Warhammer 40k?
The “warhammer 40k eldar” is a race of the Warhammer 40,000 universe. They are an ancient and highly advanced species that has existed since before the birth of the universe. Their civilization is primarily based in space, though they have colonies on many worlds throughout the galaxy. The Eldar were one of the first races to encounter humanity during their early expansionary period.
This is the full guide to Warhammer 40k’s Aeldari Lore! The Eldar are an ancient species of elf-like humanoids who are often referred to as the Aeldari deity (a title they had before their race fell).
The Aeldari were once the most powerful species in the galaxy, but they are now a fading race. After the Fall of the Dark Eldar, the Aeldari lost their great homeworlds and are now spread over the stars and webway on an unexpected voyage, split into various tribes and allegiances.
Craftworlds, which are planetoid-sized spacecraft, are home to the Asuryani. Commoragh, an ancient city inside the Webway, is home to the Drukhari.
The Exodites dwell on lush Maiden Worlds, while the remainder of the Aeldari factions live as Anhrathe, outcasts, renegades, corsairs, and pirates. There are numerous more tribes and sub-groups dispersed around the galaxy.
Narga-Howling Lifestream’s Banshee — To the Death!
1 – INTRODUCTION
1.1 – BIOLOGY 1.1 – BIOLOGY 1.1 – BIOLOGY
1.2 – INTRODUCTION
RELIGION (n.d.) (n.d.) (n.d.) (
Technology (n.d.) (n.d.) (n.d.)
SOCIETY (n.d.) (n.d.) (n.d.
Eldar of the Craftworld 3.1
EXODITES (n.d.) (n.d.) (n.d.) (n
3.4 – PIRATES AND OUTCASTS
Eldar of Chaos (3.6)
Genders of the Eldar, NO. 4
The Paths of the Eldar, NO. 5
Aeldari of note #6
7 – INSPIRATION AND ETYMOLOGY
The Eldar resemble humans on the surface during the Warhammer Age, albeit the Aeldari are taller, thinner, and have sharper features and pointed ears. In comparison to humans, the Aeldari have a lengthy life span, and most will live for over a thousand years unless they die of sickness or accident.
Eldar have far faster metabolic rates than humans, as well as significantly more evolved cardiovascular and neurological systems.
These qualities are exhibited in their much improved reflexes and agility as compared to humans.
Humans seem to move slowly and clumsily, but the Eldar may move with dazzling elegance and be blindingly quick in battle.
As a species, the Aeldari have a high level of psychic ability, which is utilised to develop their Technology. Eldar that actively nurture their psyker potential tend to enjoy a far longer lifetime, one that is commensurate with their abilities. The Eldar Farseers have a ten-thousand-year lifetime.
Eldar are cognitively superior to humans, and they experience all emotions far more strongly, demanding continual control on their part to prevent mental collapse.
Eldar’s reproduction seems to be in stages, with the father progressively giving new genetic material to the developing embryo. Eldar autopsies point to this method, which has yet to be discovered. On the other side, the Eldar gestation time is far longer than that of most other races.
The remaining Eldar are mostly a refugee population, the dispersed relics of their past might and strength.
Even in the face of such adversity, the Aeldari continue to be a strong force in the galaxy. The Eldar were one of the galaxy’s most powerful and dominating species ten thousand years ago, commanding a vast portion of the galaxy and living happily.
There were species with better Technology and military strength, but none of them could really threaten the Eldar country. It was an internal calamity when it came.
With no need for serious work or labor, the Eldar grew enamored with themselves and started to pursue their every curiosity or want. Exotic knowledge, sensuous delight, and more bizarre entertainment cults evolved swiftly. Many Eldar choose a darker path, delving into dark study, instant pleasure, and unbridled brutality, ushering in the Eldar Fall.
The actions of their comrades alarmed many Eldar, and the wisest of the Seers cautioned that the path could only lead to evil. Disgusted, some Eldar departed the Empire’s core planets for the outskirts, while others remained to attempt to alter their race’s fate.
While this would have been terrible for any civilisation, the Eldar were particularly vulnerable. The Warp’s parallel world started to gather the mental emanations of these deeds, augmented by the souls of deceased followers and cultists.
As the number of Eldar vices grew, so did this collection, which eventually took on a life of its own. It rose to consciousness as Slaanesh enemy forces, Devourer of Souls and doom to the Eldar in the warhammer age, after the psychic scream of its birth tore the souls from all the Eldar within a thousand light years of it, and it rose to consciousness as Slaanesh enemy forces, Devourer of Souls and doom to the Eldar in the warhammer age.
Its reawakening was so strong that it ripped a split between physical space and the Warp, leaving the Eldar homeworlds in limbo. This region is now known as the Eye of Terror, and it is now home to the armies of Chaos. Many Eldar survived the Fall and are now slaves of Slaanesh, imprisoned beneath the Eye on the Crone World, the Eldar’s homeworld.
Since the time known only as The Fall, the Eldar have been a broken and dispersed people without cohesiveness or purpose. Eldar numbers are steadily dwindling.
Near the end of the 41st Millennium, the Great Rift almost divided the galaxy in two. The Eldar empire called it the Dathedian, and the Aeldari, who were psychically attuned, were the ones who were most impacted by the aetheric phenomena that followed it.
The Eldar empire saw several transformations, including the birth of the Ynnari, the massive Dysjunction of Commorragh, the shattering of the Shattering of Biel-Tan, and the Psychic Awakening.
The Eldar are known for being a spiritual species, and legendary cycles are an important part of their culture. The most famous of these cycles was the War in Heaven, an epic battle between two factions of Eldar deities headed by Vaul, the god of the forge, and Kaela Mensha Khaine, the god of war.
With two notable exceptions, the Eldar Pantheon is assumed to have been obliterated at Slaanesh’s birth. While the Eldar continue to worship all gods and tell their tales in legends, the Aeldari no longer seek their help or hope for their intervention.
Still, a prophecy outlines the return of the Eldar gods, as well as how the Aeldari will battle and slay Slaanesh as an united pantheon. It will be interesting to see whether this is more than a tale.
wraithdt’s WH40K Conquest: Eldar against Chaos
- The Eldar Armoury includes traditional Shuriken weapons, which use gravitic forces to shoot monomolecular-thin discs at the enemy. Eldar weapons include Shuriken pistols, Shuriken cannons, and the Shuriken catapult, a light carbine.
- Spirit stones — Slaanesh, the Chaos god, is threatening to swallow the Eldar’s souls. To prevent this, the Eldar wear spirit stones, which catch and hold the souls of the Aeldari when they die. These stones are then collected and deposited in the “Infinity Circuit” of the Craftworld, where the Aeldari may rest with their forefathers’ souls. In times of necessity, the spirit stones of the Craftworld’s most powerful warriors may be pulled from the Infinity Circuit and deposited within Wraithbone automatons like the Wraithguard and Wraithlords to fight for the Craftworld once again.
- The Eldar do not travel through the Warp in the same manner as other species since they invented the “Webway” many years ago, which is considerably quicker and safer. This is an archaic system of Warp “tunnels” that is completely secure from the Warp’s inherent dangers. It’s best represented as a tangled web of portals linking fixed points in realspace, through which the Eldar may move far quicker than most species. If there is no Warpgate near their target, or if the one that is there is not big enough to handle the requisite troops, the Aeldari will be at a disadvantage. Most of the Webway has fallen into disuse and obscurity as tunnels and entrances have been closed or damaged. As a consequence, the Eldar are often compelled to do mid-course corrections on their way to their objective. Finally, it is said that the fabled Black Library of Chaos is buried somewhere inside the Webway, but only the Harlequins know where it is.
- The Eldar’s principal construction material and a vital component of their psycho-technic engineering is wraithbone. Bonesingers summon it from the warp and shape it with mental energy. Eldar Craftworlds, tanks and other vehicles, constructs like Wraithguard and Wraithlords, as well as armament and armour, are all made using it. It’s a psychic conductor, which means it transfers power and enables communication as well as providing structure for the products constructed of it. Wraithbone is a robust, long-lasting material with certain self-healing qualities. It will form and act more like tissue and plants than other races’ construction materials, as will the Eldar’s other building materials.
After the Fall, the Eldar are divided into a variety of social and cultural groups. While each of them has its own divisions, the Aeldari are the most apparent and well-defined of the surviving races (with the exception of the Dark Eldar).
muju’s first round of 40k portraits
Eldar of the Craftworld
In the run-up to the Fall, not all of the Eldar who remained on their homeworlds succumbed to Slaanesh’s seduction. Many people lived to battle for the survival of their species. Because the Aeldari were unable to rescue their people, many of the finest Seers caught glimpses of the approaching darkness and set out on a major mission to save their people. A huge ship, fashioned of Wraithbone and about the size of a planetoid, was created for each Eldar homeworld. These ships brought everything that could be rescued, including the last uncorrupted individuals from each planet, pieces of art, plant life, and animals. The last Eldar Exodus started on these Craftworlds (as the Aeldari came to be called), and it arrived at the perfect moment. The mental tsunami demolished most Craftworlds, while others were pulled into orbit around the Eye of Terror. The others drift through space, the precise number of which is unclear owing to intermittent and difficult contact. A couple Craftworlds are particularly well-known:
- Alaitoc — The Alaitoc Craftworld is located far out on the galaxy’s outskirts, on the edge of uncharted space. The Alaitoc Eldar, more than any other Eldar of the Craftworld, are fanatical in their defense against Slaanesh’s touch. For these two reasons, many of its residents will elect to escape the ship’s stringent boundaries and go off on their own or in small groups at some point. Aeldari will, however, return in times of need, and all Alaitoc armies will contain a significant number of scouts and rangers.
- Altansar — Long thought to be lost alongside the Eldar homeworlds in the Eye of Terror, Altansar was a tiny Craftworld on the edge of the shockwave. However, reports of it observing and maybe participating in the present attack on the Eye of Terror have cast doubt on its survival.
- The most martial of the Craftworlds, Biel-tan, has opted to resurrect the Eldar Empire. Its armies contain the highest proportion of elite soldiers of any Craftworld, with less of the ordinary citizen-militia that other planets use in times of conflict. Their highly trained armies are the Swordwind, and the Aeldari are always at battle to aid Exodite planets.
- Iyanden – The Iyanden Craftworld was once one of the biggest and most affluent of all the surviving ships. However, its destiny took it directly into the path of the Tyranid invasion, and the Craftworld was virtually destroyed in the ensuing conflicts. Many areas of the city are still in ruins, and the populace has scattered. As a result, Iyanden routinely summons its dead, calling even more Wraithguard and Wraithlords than normal to aid its dwindling forces in combat.
- Saim-Hann is a fictional character created by Saim-Hann. Hann’s Saim-warriors love swift attacks and fast-paced wars, making them one of the most barbaric and savage of the larger Craftworlds. Its warriors are often organized into Wild Riders, skimmers, and jetbikes, and its assaults are known for their speed and fury.
- Ulthwé – One of the most massive Craftworlds, Ulthwé got trapped in the gravitational pull of the Eye of Terror and now circles it. As a consequence, Chaos marauders regularly threaten it, and it has served as a bastion against evil powers for thousands of years. As a consequence of the continuing fight and danger of assault, the Craftworld’s citizens have grown hardened, and it maintains a permanent militia force known as the Black Guardians. It boasts an extremely high number of psychics due to its closeness to the Eye.
The Craftworlds certainly account for the bulk of the Eldar that have survived, but it is hard to estimate the exact number. As the sole vestiges of their previous planets, Aeldari are clearly the heart of Eldar industry, technology, and culture. Most Craftworlds have distinct biodomes that are properly maintained and retain flora and animals from their original world.
Despite the fact that each Craftworld rules and acts separately, Aeldari will usually give and accept help and counsel from one another. Disagreements between Craftworlds may sometimes escalate to combat on the battlefield, but this is always the final resort.
Every Craftworld has an Infinity Circuit, which functions as the Wraithbone backbone of the Craftworld. In a kind of collective consciousness, the souls of all the Craftworld’s dead live in this matrix, providing the ship tremendous psychic power as well as a huge ancestral intellect to counsel and guide the living.
Since the creation of Slaanesh, the Infinity Circuit has been the Eldar’s closest approximation to an afterlife; if their souls are not seized and absorbed into it, Aeldari will perish in the Warp, eaten by the Great Enemy. As a consequence, the Eldar will defend their Craftworlds with nearly unmatched zeal and tenacity, while the Aeldari fear losing not just their home, but also their forefathers’ souls.
The Exodites were a large group of Eldar that abandoned their homeworlds before the Fall and the rise of the Great Enemy. Aeldari spoke out against the changes in Eldar civilization, but were either ignored or ridiculed as narrow-minded.
As a result, Aeldari were free of the Chaos taint and established colonies on the outskirts of the galaxy, far from their homeworlds and the now-expanded Eye of Terror. Many of the Eldar of the Craftworld scorn them for reverting to a more agricultural way of existence, despite the fact that Aeldari have preserved a certain level of Technology.
Aeldari are also a more accepting people, accepting Eldar Outcasts where Eldar of the Craftworld would reject them. Aeldari are primarily supported by Biel-tan and are frequently defended by the Craftworld’s military.
Harlequins worship the Eldar deity Great Harlequin (also known as Cegorach or “The Laughing God”), the only Eldar god to escape the Fall. Harlequeins perform amazing mime and acrobatic shows all across the Webway, telling the Eldar’s strange and wonderful legends as well as the dark and perilous events of the Fall.
Harlequins aren’t only the god of laughter; they’re also dangerous combatants. In close combat, Harlequins will seem to fight with their Eldar cousins. Since its inception thousands of years ago, its main goal has been to guard the Black Library of Chaos from intruders. Harlequins seldom interact with members of their own group, but if attackers overwhelm them, they will shout for help.
Pirates and outcasts
Eldar Pirates and outcasts are ill-defined, encompassing not just true outcasts, pirates, and raiders, but also long-range Craftworld fleets and various groups of Harlequins and Dark Eldar who have been misidentified.
Piracy is frowned upon by Eldar of the Craftworld, yet some Eldar will leave their Craftworld for a brief time to experience life outside of the tight rule put in place to combat the Great Enemy. Most people, however, eventually revert to their regimented and tight lives. Some Eldar, on the other hand, are pushed into piracy and exile as a result of their own acts, such as those who refuse to observe the Craftworld’s stringent standards.
These Aeldari usually gather together and lend themselves out to human planets and leaders as mercenaries. On the other side, some pirates are less honorable and commit the crimes that caused the Fall in the first place.
These Aeldari are angry and unstable by nature, qualities that are normally masked when on a Craftworld. These Aeldari are commonly refused admittance to Craftworlds, or are only permitted access for a brief period, due to their dangerously unfettered minds, which may attract predators and daemons to lodge in the Craftworld’s Wraithbone structure. On Craftworlds, these Aeldari may also attract new Eldar with visions of a beautiful and dangerous life.
The Ynnari are a new Eldar sect that differs from the others. As devotees of Ynnead, the newly awakened Eldar God, these Ynnari want to exterminate Chaos.
Eldar of Chaos
Eldar of Chaos are incredibly rare, and their race is by far the most cursed. These Aeldari are ignored and forgotten by their kin, their souls perpetually barred from peace, completely at the mercy of their Chaos masters to prevent their souls from being eaten by Slaanesh.
Genders of the Eldar
As a race, Eldar sexes seem to be mentally and physically similar. In such an androgynous race, it may be difficult to tell the sexes apart. Eldar women, like their male counterparts, have the ability to advance through the ranks of society and become warriors, pilots, or formidable psykers.
The Paths of the Eldar
The Eldar have undergone a complete sociopolitical makeover aboard the Craftworlds. Every Eldar chooses and pursues a path, similar to a job, until mastery is gained. Then he selects another, and the process repeats again. There are an infinite number of ways, all of which are dangerous to Eldar; an Eldar might get interested in his path to the point of never leaving it.
Aeldari of note
- Eldrad Ulthran, Farseer — Ulthwé, Craftworld
- Yvraine, Ynnead’s Emissary
- Prince Yriel is the Autarch of Iyanden’s Craftworld.
- Asurmen, the Phoenix Lord – Asuryan’s Hand
- Jain Zar, the Phoenix Lord — The Storm of Silence
- The Cry of the Wind — Phoenix Lord Baharroth
- The Shadow Hunter, Phoenix Lord Karandras
- Fuegan, the Phoenix Lord — The Burning Lance
- Maugan Ra, the Phoenix Lord, is the Soul Harvester.
- Irillyth, the Phoenix Lord — The Shade of Twilight
- Farseer Macha — Biel-tan Craftworld
- Craftworld Ulthwé Farseer Taldeer
- Craftworld Ulthwé Farseer Caerys
- Craftworld Ulthwé Farseer Idranel
- Craftworld Iyanden Farseer Kelmon
- Iyanna Arienal, Spiritseer — Craftworld Iyanden
- Member of the Cabal, Autarch Slau Dha
- Kayleth, Autarch of Craftworld Alaitoc
- Ranger Illic Nightspear — Alaitoc Craftworld
Inspiration and Etymology
The name “Eldar” derives from J.R.R. Tolkien’s elves, who were referred to as “the Eldar” in their native tongue. The Eldar in Warhammer 40,000 have a history that is very similar to that of Tolkien’s elves, to the point that the Aeldari are a “dwindling race” in the gaming world, much as the elves were during the Age of Middle-Earth. In reality, GW holds a patent on the phrase “Eldar.”
Eldar elements are based on actual civilisations including Ancient Egypt, Celtic civilisations, and Greek civilisations. There are significant parallels between Eldar culture and feudal Japan’s culture, notably the Samurai. It is claimed, for example, that “war is an art to the Eldar.” White Dwarf discusses the “Path of the Eldar,” which is akin to the “Way of the Samurai” (i.e. Bushido), as well as the use of Shuriken weapons. Khaine is a Hindu goddess who is akin to Kali and is the deity of murder. The Eldar were most likely designed to have the look of an ancient culture.
Aeldari Mythology (or the Aeldari Myth Cycles) is an ancient cultural force that binds the Aeldari race’s surviving members together and is the basis for much of their historical thought.
Battle Report: Aeldari Craftworlds vs. Chaos Space Marines
The “aeldari craftworld” is a race that has been present in Warhammer 40k lore since the first edition of the game. The Aeldari are a race of psychic and technologically advanced beings that have spread through space, but they are not as prevalent as other races.
Frequently Asked Questions
Are Drukhari Aeldari?
A: No, Drukhari are not Aeldari. Theyre a separate race with their own lore and history in Warhammer 40k
Is Aeldari an Eldar?
A: No, Aeldari is a faction of the Eldar.
Are Aeldari elves?
A: No, Aeldari is a name for the aliens of Warhammer 40k.
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